Features
Everything your city can become
Zone districts, run the utilities, then grow into a logistics empire with an airport, a seaport and a rail network. Every picture on this page is a frame of the game as it ships.

Real simulation
A city that runs on cause and effect
Every home has residents who need power, water, schools and a safe street. Paint residential, commercial and industrial zones and lots grow on their own. Blackouts, traffic jams and crime are outcomes of your layout, not dice rolls.
- Residential, commercial and industrial zoning at three densities
- Power, water, fire, police, health and education coverage
- Overlays for traffic, land value, pollution and services
- Budgets, tax sliders per zone and loans

Transport & logistics
Move people and goods
Bus lines, metro, rail, trucking and air freight, each with its own fleet, dispatch board and running costs. Transit is the difference between a pretty city and a working one.
- Bus and metro lines with real stops
- Rail and a trucking fleet feeding industry
- Sawmills, refineries and factories on cargo routes
- Player-to-player shipping routes

Endgame hubs
Open an airport and a seaport
Lay a runway, open terminals and berths, and start moving freight and passengers for a living. Aircraft, ships and trucks run real routes on a real clock.
- Runways, terminals and aprons
- Container berths and a working port
- Passenger and freight contracts

Live events
Quests, events and seasons
The city's own people brief you in person. Chapters, timed live events, a rotating season and a daily calendar keep giving you something worth doing next.
- Story chapters with characters
- Weekly events and seasons
- Street events: parades, night markets, fireworks

Extensions
Walk the streets you planned
Walk in the City is free for every player: the camera leaves the map and drops you into your own streets at eye height. Taxi Ride puts you in the back of a cab that drives your road network, in traffic.
- Walk in the City, free for everyone
- Taxi Ride through your own traffic
- Works in any city you visit

Made for touch
Build on any screen
A bottom build dock, drag-to-draw roads and zones, pinch to zoom and rotate. The same city, account and wallet on iPhone, iPad and Android, and it keeps running offline and syncs when you reconnect.
- Plays fully offline in the app
- One account across iPhone, iPad and Android
- English and Arabic, with full right-to-left layout

Fair by design
No ads. No loot boxes.
There is no advertising SDK in the game at all, and no paid random items. Every building, transport line and event is reachable by playing. Gems buy time, convenience and cosmetics, never power other players cannot earn.
- Zero ads on every platform
- No loot boxes or paid randomness
- The whole city earnable by playing
Your plot is waiting
Five minutes of the real game in your browser, free and with no account. The full game, with your city saved and growing, is on the App Store and Google Play.
Multiplayer
Alliances, visits and trade
Drop into another mayor's city, help finish their builds, send gifts, trade goods on the market and climb the leaderboards in an alliance of up to 50. Leaderboards reward cooperation: there is no sabotage and no raiding.